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Dialect: A Game about Language and How it Dies

Created by Thorny Games

Build a language, build a world. Who were the Isolation, and how were they lost? In this game, your language is the story. Digital Edition now available!

Latest Updates from Our Project:

Julep of July
over 6 years ago – Sat, Aug 19, 2017 at 03:32:17 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

The Jinn of June
over 6 years ago – Thu, Aug 03, 2017 at 07:16:36 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

From the mines of May
almost 7 years ago – Sun, Jul 23, 2017 at 09:11:09 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Arches of April
almost 7 years ago – Sat, Jun 03, 2017 at 06:53:14 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

4241
over 7 years ago – Fri, Jan 13, 2017 at 10:05:30 AM

4241. A gloriously prime number of people who are eager for thoughtful and quirky games about story and language. 

Thanks, friends. We are speechless. The irony is not lost on us.

Right now we are basking in the glow of this campaign, the embrace of the digital sea, and taking a moment to meditate on where we are. We'll have more coming soon around plans and schedules; expect an update before the new year.

For now, we leave you with another peek into the nature-language-artcraft that Erica Williams is casting for Thorny Games.

In Bright Idiom,

K+H+B+T from Thorny Games